Played four campaigns. There were 4 different types of enemy and two types of mission (grab or defend). The Marines are all samey, exactly unlike the heroes in WQ. No psykers, chaplains, medics, etc. The very old Space Quest game on Amiga did this 10x better.
Dustik about Warhammer 40,000: Deathwatch - Tyranid Invasion, v1.0