Great game, missing replayability
This game is wonderful. Well balanced, no pressure to spend, and challenge that grows with you.
The major down side is the XP system. When a character dies, they lose all XP making it very hard to gain skills at higher levels.
Most importantly is that better characters/gear become available at higher levels. But the better characters are useless. Why? Because they have no XP. And if you are playing on higher difficulties, you have to grind one level 10 times to get that character enough XP to be useful.
This is a major flaw which greatly saps the games enjoyability. If you are on a higher difficulty, new characters should come with 20,000 XP minimum, and scale by the current level you are playing.
dieing for the daily show fix! about
Warhammer 40,000: Deathwatch - Tyranid Invasion, v1.3